Home » NEWS » Star Citizen reaches the $44 million milestone
star_citizen_reaches_44_million_milestone_cloud_imperium_games.jpg

Star Citizen reaches the $44 million milestone

Funding for Star Citizen has reached $44 million according to the game’s blog. The title is currently in development by Cloud Imperium Games and is being directed by the legendary Chris Roberts. In order to celebrate the new milestone, a new piece of concept art was revealed, which can be viewed below. The image depicts the “negotiation room” located on the Banu Merchantman freighter ship. This is a place where traders can invite other players aboard their ships and make deals with them.

star_citizen_new_concept_art.jpg

The blog mentions that everyone who helped with the funding for Star Citizen up until this point will have a new room added to their hangars. Stellar Cartography – “Walk among the distant horizons you’ve charted in Star Citizen’s dedicated “map room” featuring a 3D holographic representation of the known universe. Your map room will start with a basic guide to the United Empire of Earth, and will expand into something that is unique to you as you explore uncharted worlds and discover new secrets.”

Roberts also reveals that a reward for the $46 million milestone has already been set. Anyone who contributes before reaching that sum will receive an Updated Scanning Software. “Chimera Communications unveiled the latest version of their SBit scanning software, also announcing a one-time free upgrade for their current and long-standing customers. The new SBit upgrade offers advanced scanning capabilities for prospecting asteroids above and beyond their baseline systems.”

“SBit is a FIB-based system that floods the scan-zone with energy then processes the frequency of the energy reflected back, providing the operator with a composite sketch of potential ore deposits. With the new version, Chimera included an updated library of searchable frequencies as well as variable scan sizes, allowing smaller surface, higher-resolution scans. The general public will be able to purchase the update when SBit is officially released.”

Star Citizen is being developed with a modular approach in mind. The Hangar Module was released back in August and it allows backers to explore and examine their ships. The Dogfighting Module, also known as Arena Commander was first presented during this year’s Pax East, and is set to be released on May 29th. This module allows contributors to test their ships in combat against other players.

A full release date for Star Citizen hasn’t been scheduled yet, but it’s expected that the game will make its way PCs sometime during late 2015 or early 2016. Stay tuned for more news and updates.

About Egon Kilin

I’m Load The Game’s co-founder and community manager, and whenever I’m not answering questions on social media platforms, I spend my time digging up the latest news and rumors and writing them up. That’s not to say I’m all work and no fun, not at all. If my spare time allows it, I like to engage in some good old fashioned online carnage. If it’s an MMO with swords and lots of PvP, I’m most likely in it. Oh, and if you’re looking to pick a fight in Tekken or Mortal Kombat, I’ll be more than happy to assist! Connect with me by email markjudge (@) loadthegame.com only

Check Also

Star Citizen

Video Shows How Star Citizen intends to Use Motion Capture

Motion capture will help to create more realistic worlds and characters in Star Citizen, and will even help explore how aliens will behave.