The Legend of Zelda Majora’s Mask 3D isn’t “just another remake”

Last week, during Nintendo’s latest Direct presentation, the Japanese publisher had revealed the cult-favourite puzzle mystery entry in the Zelda franchise, The Legend of Zelda Majora’s Mask, will come to the 3DS in spring 2015. Yesterday, Zelda Producer Eiji Aonuma has explained via a post on Miiverse The Legend of Zelda Majora’s Mask 3D isn’t “just another remake,” while mentioning Nintendo has been working on it ever since it finished The Legend of Zelda: Ocarina of Time 3D, back in June 2011.

“Although we’ve been working on [The Legend of Zelda Majora’s Mask 3D] for quite some time, we didn’t want to say it was being developed until we were at a point where we could proudly say that this is not going to be just another remake and that it’s going to be worth your time. For a while now, when fans from Japan and around the world would ask me if we were working on a Majora’s Mask remake, I would silently plead in my heart, thinking, ‘Please wait a bit longer!'”

“We’ve spent a lot of time making sure the gameplay experience is smoother than in the original version without taking away from this unique world. I hope those that haven’t played the original game, and those of you that played it but gave up mid-way through will take this opportunity to give the new version a try. Oh, and I should mention that we haven’t removed the distinct look and feel that are unique to this game, so it should live up to this game’s Japanese catchphrase, ‘this Zelda has a scary vibe.’ Brace yourselves for what this world has to offer!”

Aonuma concludes mentioning he will reveal more with regards to what has been changed in the Nintendo 3DS version and its new features as we get closer to The Legend of Zelda Majora’s Mask 3D’s release date.