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Halo: The Masterchief Collection matchmaking patch goes live today

After 343 Industries initially announced they needed more time to sort out the final details for the matchmaking patch of Halo: The Masterchief Collection, developers seem to have managed to get the job done on time, as the patch is now available for download. This fix addresses matchmaking performance, UI, gameplay, and title-specific issues. Additional to the Materchief Collection patch, Halo: CE, Halo 2 and Halo 2: Anniversary Edition are also getting a series of fixes and optimizations. The content will be available this mid-late afternoon Pacific Time. Check out the Materchief Collection patch notes below:

MATCHMAKING

  • Addressed a number of issues that resulted in extended matchmaking times and low matchmaking success rates.
  • Made a number of updates to how matchmaking progress is communicated to the player. With this update, you’ll see better, more frequent and more informative status updates throughout the matchmaking flow – so “Players Found” for example, will be displayed to let players know where they are in the matchmaking process instead of simply wondering if it’s going to connect.
  • The improved matchmaking flow is as follows:
    • Searching
    • Searching for more players
    • Players found
    • Finalizing matchmaking process
    • Connecting session
  • Made an update to ensure that parties stick together when returning from the post-game carnage report
  • Prevented the ability for players “kick” other players from matchmaking games
  • Made an update to ensure that the Roster correctly displays the “searching” UI rather than “My Game Session” while searching for players
  • Removed the possibility to boost ranking through a custom games exploit
  • Made an update to ensure that players cannot get stuck in the matchmaking screen during map voting
  • Made an update to ensure that the “Connecting to your game” message no longer incorrectly displays in the lower right of the screen during gameplay
  • Made an update to the “team creation” phase that allows players to be grouped by team
  • Made an update to prevent players from seeing the “connection failed” dialogue if disconnected during the map voting screen
  • Improved roster / matchmaking lobby stability
  • Made improvements to the accuracy and stability of the “Game Session Details” UI
  • Improved version compatibility

UI

  • Improved emblem and nameplate behavior to ensure that they do not reset to default (especially after game sessions)
  • Corrected career stats that did not update uniformly across different profiles in multiple titles
  • Improved Forge map display names in Theater
  • Corrected various medal inconsistencies across titles

CAMPAIGN

  • Made updates to the attainability of various achievements, including “Goat Roped,” “Monopolized,” “You’re Joking,” and “Devastating.”
  • Improved Halo: CE career stat tracking
  • Resolved scoring and time HUD reset and display issues
  • Made an update to ensure that rival emblems are displayed correctly

343 Industries have announced that more updates are on the way and they are currently working on additional patches to further improve the gameplay performance of Halo: The Masterchief Collection. Visit the official Halo blog for more details.

About Galea Razvan

I'm Razvan, a sports and first-person shooter enthusiast. I've always loved writing, even more so when it involves games. When I'm not playing on my PS3 or writing, I like to run exhausting cardio workouts, play soccer, watch a good movie, or read a good book.

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