OlliOlli has been released on the PS Vita, PlayStation 3 and 4, and PC. Now developers roll7 will be bringing the game to more systems in early 2015.
In early 2015, OlliOlli will be coming to the Xbox One, Wii U, and the 3DS. While the game was developed by roll7, developers Curve Digital handled the port over to the new systems. Curve Digital has had the experience in porting games over. The developer also ported over titles The Swapper, Thomas was Alone, Proteus, Lone Survivor, and more. A trailer was released for the announcement, which can be seen below.
The 2D skater follows a simple button scheme. Players only use the X button, shoulder buttons, and the left analog stick. Like other skating titles, players try to string together a series of tricks while trying to land perfectly. When tricks are not landed perfectly, points from that string are deducted from the perfect score. In OlliOlli, there are 5 achievements to accomplish per level, and completing them will unlock a harder level. If a player falls during the level, they must reattempt that level.
Roll7 had originally began developing OlliOlli for iOS. After a pitch to Sony, however, the game was scrapped on iOS and instead began development for the PS Vita. The Vita’s physical controls allowed roll7 to add features that the touch controls on the iOS version could not do. The game was meant to release in December 2013, but was delayed due to issues. When the game did release, it received posititve reviews. OlliOlli was praised for the simple controls and the right amount of difficulty.
OlliOlli was first available for the PS Vita in January. The title was then released onto Steam in July, and followed onto consoles in August. A sequel to OlliOlli is currently in development, and will release sometime in 2015.