The Legend of Zelda games released for the Nintendo DS have been mostly forgotten by the general public, both Phantom Hourglass and Spirit Tracks were generally well received and they sold millions of copies, but they aren’t really considered among the franchise’s highpoints. People who were interested in both games had to (up to last year) own a DS copy of either game in order to play them, but since the arrival of Nintendo DS games onto the Wii U Virtual Console, the audience was waiting for the announcement of Phantom Hourglass and Spirit Tracks to join the list of titles available. The Legend of Zelda: Phantom Hourglass arrived on May 12th, 2016, and today, October 20th, The Legend of Zelda: Spirit Tracks has released on the eShop.
For 10 dollars, you can buy Spirit Tracks on your Wii U and enjoy the benefits that come with playing a DS game on this console, such as the fact that you no longer have to control Link using a clunky d-pad or maybe even playing off the TV using only the gamepad as a screen. When I played The Legend of Zelda: Spirit Tracks back in 2011 I remember the game crashed constantly, maybe that was just an issue I had but nevertheless the possibility of saving everywhere thanks to Restore Points will make the adventure less frustrating if it does crash.
Personally, I have a bit of a soft spot for Spirit Tracks, the fanbase laughs at the idea of Link riding trains but I didn’t mind it because the parts system and the constant use of it made it feel like it was a part of the adventure. Many issues the lackluster Phantom Hourglass had were fixed, like the addition of an instrument in the form of the flute, or the better paced dungeons. And the story took a direction we really haven’t seen the series take again.