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Tag Archives: Phil Spencer

Monthly Xbox One updates will continue at least until October

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Earlier this year Microsoft started pushing out updates for the Xbox One on a monthly basis. The company aims to eventually add all the most important features requested by the community in an effort to prove that their customers truly matter. Head of Microsoft’s Xbox division Phil Spencer is well known for going on social media and answering questions coming ...

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Family Sharing and other Xbox One features still on the way

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Both Sony and Microsoft teased us with a lot of features before the PS4 and the Xbox One were released. While the companies did deliver on some of their promises, there are a few features that are still nowhere to be seen. Earlier this month Sony’s head of worldwide studios Shuhei Yoshida said that the “suspend mode” and “friend-assist” will still be ...

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Scalebound already playable, but we can’t see it yet

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Scalebound is a new IP that was revealed by Microsoft last week during their E3 2014 press conference. The game’s trailer looked really good, but unfortunately that’s all we have to go on for now. The company didn’t share a whole lot of details about the title aside from the fact that it is being developed by Platinum Games and it will ...

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Phantom Dust reboot idea snowballed from Twitter

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As you may have heard already, Microsoft announced at E3 2014 that a Phantom Dust reboot is currently in the works. The original game is an Xbox exclusive that came out back in 2005 for North America. The company didn’t reveal a whole lot about this new iteration at the event, but we did manage to learn a few details thanks to ...

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Destiny has higher resolution on Xbox One without the Kinect

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Destiny will have a higher resolution on the Xbox One thanks to the removal of the Kinect sensor. Microsoft spoke about this subject last month when they said that removing the Kinect will free up processing power and allow for increased performance. Microsoft’s Phil Spencer and Larry Hryb aka Major Nelson reiterated this during a recent podcast. “This was a point where we actually ...

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