On paper, The Division and Destiny are almost exactly identical: they are both loot based games that you can’t play offline, and they are both games that encourage the practice of playing with other people. Other than the aforementioned obvious, almost unavoidable comparisons though, the two games are like night and day. You get loot, ...
My previous post showed the issues Tom Clancy’s The division is facing when it comes to balancing the power differences between characters on various levels. Ubisoft then came up with a plan to counter all these issues and make the game more realistic with their 1.4 update. So here are the list of changes under ...
Ubisoft recently revealed an ongoing update to its latest installment of Tom Clancy: The Division. The version 1.4 of the update is now under development, as they look to give a better user-gameplay experience. The current problems present in the game are: 1. Time to kill – The damage level is based on a ...
Games are like porn: some people admit they play them, the others lie about doing it. Let’s face it, we all play them. Some of us on a daily basis, other more rarely. Some people play on their computers, others on their smartphones, and the really serious gamers play on their consoles. The fact is ...
Before The Division was released, it was speculated that even though there would not be any traditional raids, additional endgame content in the form of Incursions would function as the rough equivalent to raids. As it turns out, that speculation is more or less correct, as the release of The Division’s first Incursion has proven. ...
On April 12th, The Division will receive some fresh, new content in the form of Incursions, alongside some new sets of armor, new ways to get Phoenix Credits, and some new features that is intended to improve your experience in the game. It should be noted however that this new gear will not make your ...
Regardless of whether you spent one hour or a hundred hours (or even simply watched a Let’s Play) in The Division, it is hard to deny that it is a game that successfully brought together two very popular genres: stat-heavy RPGs and pseudo-realistic third person shooters. To it’s credit, The Division is a well made ...
If there is one lesson that Role Playing Games had to learn the hard way, it’s that a good RPG has to have some kind of endgame content to encourage you to keep playing the game, even if you already got the best loot possible and such. The Division is no different, and to that ...
Following the update to The Division’s Ubisoft Club rewards page that led to some (reasonable) concerns over whether or not The Division will be “pay to win”, Ubisoft’s Community Manager, natchai, stated that “There will be no microtransactions, and definitely no P2W” on Twitter. Normally, this would mean that the case is closed, the mystery is ...
Like most RPGs, The Division has a currency system that lets you get progressively better gear from vendors, offering an alternative to human sacrifices to the Random Number Generator god for good loot. On paper, that sounds fine and dandy in that it guarantees that those who are dedicated to playing the game will be ...