DirectX 12 was announced back in March at the Game Developers Conference 2014 that was held in San Francisco. The collection of application programming interfaces (APIs) is said to come with many more features than its predecessor. This will help a lot with the development work, which in turn will reflect on the games themselves. DirectX 12 will allow ...
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Tags: 3D Mark, API, application programming interfaces, benchmarking tool, collision, CPU, developers, DirectX 12, features, Futuremark, Game Developers Conference, Microsoft, Oliver Baltuch, Performance, rendering, Xbox One