Tag: Monolith

There’s a reason why Middle-earth Shadow of Mordor doesn’t use the Lord of the Rings name

Middle-earth Shadow of Mordor is finally out and has received mostly positive reviews so far. Just as its name suggests, the game takes place in the Lord of the Rings universe, more specifically in the realm of Mordor. While the story mentions the Rings of Power and features familiar characters such as Gollum, Middle-earth Shadow of Mordor ...

Middle-earth Shadow of Mordor has a lot of replay value says Monolith

Middle-earth Shadow of Mordor is one of the most important new releases of this Fall and quite possibly the best Lord of the Rings game ever made. Great games are usually defined by their best qualities and in this case replay value seems to be one of them. Monolith Production’s Director of Design Michael de Plater ...

Middle Earth: Shadow of Mordor gets a new trailer

Monolith released a new trailer in anticipation of their Lord of the Rings based game, Middle Earth: Shadow of Mordor. The trailer showcases the game’s story and the features that make it a unique experience. First of all, it is revealed that players will control Talion, a fallen ranger of Gondorn, who is murdered, along ...

Middle Earth: Shadow of Mordor gets over 30 minutes of PC gameplay

Middle-Earth: Shadow of Mordor is the upcoming action-role playing title from Monolith Productions with a lot offer to this gaming genre. So far, the game has not been getting the attention it deserves, but this might be about to change after the 30 plus minutes of PC gameplay walk-through developers showcased at the Game24 Event. ...

Middle Earth: Shadow of Mordor gameplay shows cool but familiar combat

The first gameplay video for the upcoming Monolith and Warner Bros. game, Shadow of Mordor has been revealed. The over 8 minutes long footage shows some interesting gameplay and combat, but if it seems vaguely (or strongly) familiar, it’s because it most likely is. The resemblance to Ubisoft’s popular Assassin’s Creed franchise is unmistakable. Throughout ...