Halo – The Master Chief Collection Matchmaking Fix Delayed

343 Industries have announced that they are delaying a patch which would fix matchmaking issues that are currently plaguing  Halo – The Master Chief Collection players since the game’s release. The fix was originally intended to be released November 19. Halo – The Master Chief Collection has been suffering from problems with its online component; as a result 343 has scaled back on playlists to funnel players into more populated places.

The patch has been delayed because 343 says that it needs further refinement, as well as to go through Microsoft’s certification process. When speaking about the fix, 343 have said that:

“This content update includes a variety of fixes across the title, including Matchmaking performance issues, general UI and game stability improvements, as well as fixes for game-game specific issues in Halo: CE, Halo 2, and Halo 2 Anniversary, and more.”

The issues that gamers currently have to deal with include possibly waiting for hours in order to find and join a game, as well as waiting even longer in order for the game to load; issues which have been evident since the game’s release, and which players have been very vocal about since the problems first started occurring. Microsoft and 343 Industries have been working on a fix since they first became aware of the issues.

So far, the matchmaking issues have delayed the pre season start of the Halo Championship series, although 343 has been contrite about the issue. 343 did issue an update last week which helped with some of the issues, listed below, although some issues still persist. Issues currently fixed in Halo – The Master Chief Collection include:

  • Fixed a variety of issues that caused players within the same Matchmaking party to be placed on different teams. In rare cases, this issue may still occur, and we are investigating additional fixes.
  • Fixed a Matchmaking issue with behind the scenes team skill matching, allowing team skill matching to be more accurate in both ranked and unranked playlists.
  • Fixed an issue where the campaign HUD did not reset from level to level with scoring or time HUD enabled. This will clear out the full visualization of level segments, which was previously not reset.
  • Fixed a variety of issues with campaign leaderboards and scoring HUD, so now when scores are posted, score, kills, time, deaths, and penalties will be reported correctly for new mission leaderboard entries. We are still working on additional fixes for playlist leaderboard entries.
  • Fixed an issue with competitive HUD time split. Now, when players have competitive time HUDs on with a rival set, they will see per-segment split times for whether they are ahead or behind at each segment.

Meanwhile, fans can also scratch their Halo itch by pre-ordering scale model replica Plasma Rifles made by TriForce. The Plasma Rifles come in two different kinds; a red “Brute” version, which costs $650 inclusive of the $162.50 deposit, and a regular blue version which retails for $600, inclusive of a $150 deposit. Both Plasma Rifles also come with working LED lights.