Star Citizen: Chris Roberts assures us that all the funds are used for development

Cloud Imperium Games’ Star Citizen is widely known as being the most successful crowd-funded title in gaming history. The record was set back in November 2012 when the game managed to raise over 4.2 million dollars in only about a month or so. But the fund raising campaign didn’t stop there however, and is still on-going to this day. As of this writing, Star Citizen managed to raise the impressive sum of almost $50 million. So naturally there are some concerns from backers as to whether or not the money is being put to good use given that only a small portion of the game was made available to them until now. In a recent interview with Gamespot, Cloud Imperium’s┬áchief-in-command Chris Roberts talks about how these funds are being used for the on-going development of Star Citizen.

“So the extra level of funding is pretty great, because it’s allowing me to ramp up a bunch of stuff much sooner than I normally would have been able to,” Roberts says. “I’ll be able to deliver more features sooner in the cycle. Because originally, when I wanted to do this, I always wanted to make what Star Citizen is with all of these features…but I was being realistic about it. “We’re not going to have funding to do this. No publisher’s going to give us funding to do this,” I thought. “I’ll raise some money from crowdfunding to show how much people want it, and then I get investors to finish off the funding, and that’s going to get me to this sort of more bare-bones state.”

The legendary director also reveals that Star Citizen is still raising about $2 million a month without being promoted by the company. He anticipates that the game will reach somewhere between $80 and $100 million by the time it’s finished. Sounds like a lot of money, but Roberts assures us that “all of that extra money and funding goes to ensure that it really can be a full-blown AAA experience.” Obviously, even after the game is done Cloud Imperium still needs funds┬áto support the servers and add new content, but he hopes that they’ll be able to do that with the money they make post release.

While $100 million sounds like a massive amount, Roberts reminds us that Star Wars: The Old Republic had something like $400 or $500 million. More recently, we’ve heard that Bungie’s Destiny also had a similar budget. At the end of the day, Star Citizen might not have the biggest budget ever, but it still is the most successful crowd-funded project of all time and a testament to what gamers can achieve when they put their wallets together.