Skyrim sells 30 million units, best selling Bethesda game
The Elder Scrolls V: Skyrim was one of the biggest success histories of the seventh generation of consoles, the open world fantasy rpg developed by Bethesda Game Studios and released for the Xbox 360, PlayStation 3 and PC in 2011 was incredibly acclaimed and its sales were outstanding even when compared to its successful predecessor Oblivion. As the years went on Skyrim kept selling due to word of mouth being generally positive and the dedicated mod support on the PC platform, managing to reach 20 million units sold by 2013, and according to Bethesda’s very own director Todd Howard, the most success western rpg from the last generation has already surpassed the 30 million unit milestone, helped by the sales of The Elder Scrolls V: Skyrim – Special Edition, a remaster of Skyrim that released this year for PlayStation 4, Xbox One, and PC.
Howard stated that The Elder Scrolls V: Skyrim managed to “hit an audience that we [Bethesda] had never had before” and that it“did make us aware that some of the things we do speak to people who don’t traditionally play games”, 30 million units means that Skyrim is the most successful game ever released by Bethesda, which is impressive considering that it launched in a time where western role playing games and japanese role playing games were the norm, and it still managed to reach an impressive level of success. Howard also confirmed that Bethesda was going to support the Nintendo Switch, claiming that “It’s the first time we’ve done something on Nintendo”, which of course means that the remastered edition of Skyrim will almost definitely release on Nintendo’s upcoming system.
Although perception regarding open world fantasy rpgs has changed ever since The Witcher 3 blew everyone away with its great script and believable world, Skyrim still has a soft spot on the memories of many gamers, Bethesda will probably need to work really hard on the next Elder Scrolls game and no one knows if it will manage to wow people the same way Skyrim did.