Shortly before this year’s E3, publisher Warner Bros. Interactive Entertainment had announced that developer Techland’s upcoming zombie-themed first-person parkour-focused title – Dying Light – has been delayed to 2015. Now, the game’s official Facebook page has revealed its actual release-date, which is January 27th. The game will be launching on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC.
For those of you unaware, Dying Light is in development at the studio who previously made the first two Dead Island games (the original and Riptide), in addition to the entire Call of Juarez franchise. Dying Light is a zombie apocalypse-themed game set in an open world similar to South-American slums and cities. Players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population with a heavy focus on free-running mechanics. Gamers can also customise the four characters in the game. Dying Light is mostly melee-based, with the majority of fighting using melee weapons. There are more than 100 weapons that can be used, and even more when players begin crafting new weapons.
What’s unique about Dying Light is that it features an interesting day and night cycle. During the day, the player has to go out and scavenge for supplies to send back to the safe zones. They can also set up traps, save random survivors, and make their way to air-drops. The infected are slow, allowing gamers to simply make their way past them, although their danger grows in numbers. When the sun goes down, however, the infected transform into something much more dangerous. They gain the ability to sprint after the player, and have increased damage, as well as the ability to jump and climb buildings just like the protagonist. In order to avoid contact, gamers need to use their ‘Night Sense’ to locate zombies in the dark. If spotted and trying to escape their pursuers, players can use distractions and traps to lower their numbers.