Ubisoft says that it took into consideration settings like Russia, South America and a few others before finally deciding that the Himalayan region is where it wanted Far Cry 4 to take place. The company played around with several ideas and also wrote stories for each of the other settings, senior level designer Vincent Ouellette told Eurogamer. “It wasn’t like, bam, right on Himalayas,” he said. “We were looking at South America, we looked at Russia – we looked pretty much everywhere but pretty early on we realized the Himalayas would be great.” Eventually the idea was pitched to the management team at Ubisoft Paris and the people there pretty much took care of the rest and guided Far Cry 4 towards its final destination, the Himalayas.
Far Cry 4 narrative director and former Far Cry 3 level designer Mark Thompson was one of the people who did the pitch for the possible settings. “[Thompson] did different pitches – because not only did we have different ideas for locations but also different ideas for stories,” Ouellette said. “There was a premise or story idea for each location that we picked. “But the more we dug in each location the more we were sure the Himalayas were perfect for a Far Cry game.” Oullette also says that the region was chosen because of its diversity and because of the elephants. Most people are probably pretty happy with how things turned out because the elephants are one of the most interesting features in Far Cry 4. The game also has a variety of vehicles that the player can use, but nothing can compare with the satisfaction of ridding an elephant into battle.
Far Cry 4 will be released on November 18th for the PC, PS3, PS4, Xbox 360 and Xbox One. The Limited Edition, Kyrat Edition, Gold Edition and Season Pass can all be pre-ordered from here.