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Steam Greenlight Spotlight: The Intergalactic Trashman

Today’s Greenlight standout is The Intergalactic Trashman, a game by Glove Cat. The game is a unique combination of 2D action platforming and a space exploration/shooter experience. I decided to focus on The Intergalactic Trashman based on the insane amount of polish that Glove Cat have put on their game. The difference between a normal Greenlight title and a fantastic one is polish, and this is definitely a game that took advantage of that idea. Going that extra mile to clean up your game and make everything look just a bit more presentable goes a long way, and The Intergalactic Trashman is a perfect example of a Greenlight title done right.

The Intergalactic Trashman begins with a story featuring a scientist who has decided to create a group of Intergalactic Trashmen to clean up the rubbish scattered throughout the galaxy after the recent war. Two friends, Kepler and Xana, work for the company and find their beloved mentor seriously injured after investigation a mysterious factory that had seemingly appeared out of thin air. Follow the two friends as they journey through the galaxy removing trash and dealing sweet justice to those who harmed their mentor.

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Platforming games are one of the most popular genres for indie companies, but The Intergalactic Trashman does really well to add some interesting features into their game to make it stand out among the other competitors in the genre. You will have access to a dash ability accompanied with a rope, which combined allow you to reach difficult areas and swing throughout the level to move as efficiently as possible. You will also wield an arsenal of various weaponry to defeat the evil jelly army, including pistols, mines, shotguns, and grenades. Finally, there is a decoy that you are able to use to confuse enemies while moving in for a flanking attack. The Intergalactic Trashman features a conversation system in which you can speak to the various crew members on your ship between missions, in order to learn their backstories as well as to gain various missions to complete throughout the game.

One of my favorite mechanics in The Intergalactic Trashman is the idea that you can use your ship to explore this vast, open universe and discover new planets and collectibles throughout the game. You will have the ability to engage in fast-paced space battles with your ship, as well as use Kepler’s planetary jump ability to get to those hard-to-reach planets. Your ship features a slew of weaponry to use, and you are able to collect various power-ups to assist you when battling challenging enemies that will be on the hunt for you.

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Finally, The Intergalactic Trashman has hired composer Matt O’Haira to work on a few tracks for the trailer, and are considering hiring him for a full soundtrack. Earlier I mentioned polish, and hiring a professional to compose music for your game is one of those things that most indies either don’t think of, or don’t have the funds to accomplish, so it is great to see Glove Cat going that extra mile to polish up their experience. I really cannot state how good Matt’s work is, so be sure to visit their Kickstarter and have a listen, and consider leaving a contribution while you’re there. The song in the trailer has such a fantastic otherworldly feel to it, and I cannot wait to hear more from them.

The Intergalactic Trashman is a beautiful and extremely polished action-platforming experience. The visuals are top notch, and if they can work out a deal with Matt O’Haira, the soundtrack will be phenomenal. Their strong focus on story and creating interesting characters definitely makes for a unique twist on what is a very competitive genre, and I look forward to seeing what Glove Cat manages to do with The Intergalactic Trashman in the future. Be sure to check out their Greenlight page and leave a vote and some constructive feedback as well.

 

About Sean Flint

I enjoy playing pretty much any type of game out there. My passion lies in finding the gems of the indie gaming world. When I'm not playing games, I'm programming them, at the gym, or tending to my small army of cats. Writing has always been a part of my life and I'm grateful for the opportunity to get my content out there for people to see.

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